Dev Diary #33

Hi everyone! We’re back after the new year and after Christmas. We hope you all passed this period peacefully and you finally had time to rest 🙂 We have an update for you on the car we are working on now. For now, we’re focusing on the exterior shell, so we still have the interior […]

Dev Diary #32

Hello everyone! Today we have something different than usual. We did a mini-interview with our artist Mateusz! He’s the one responsible for creating cars. As he’s close to finishing his next model, we’re going to show it to you today, and Mateusz will tell you a bit more about the modeling process and car details […]

Dev Diary #31

Hello everyone!Long time no see, but we haven’t been slacking off 😉 Past few weeks, we have been working hard on the demo. We are mainly focusing on working on the lighting of the scenes, fixes of smaller and slightly bigger bugs 🙂 Finally, after weeks of hard work, we can show you what the […]

Dev Diary #30

Hello everyone! Time to let you in on our recent development progress. We’re back with your favorite – car destruction! Besides the destruction, you may notice that the track is different from the Alpha and the scenery itself is brighter. It’s not the final result yet; we’re still working on it. And because of the […]

Dev Diary #29

Hello everyone! Today we want to talk a little bit more about cars. Making your dream car and customization is one of the main premises of the game. So we want to give you a little bit of an overview of what we have worked on so far. When making cars, we want to make […]

Dev Diary #28

Hello everyone! What a week! We got a lot done, and we are excited to share it with you!  Remember a good ol’ Emilio from Alpha Testing? Well, he had a slight glow-up 😉  The same goes for the starting garage. We are reworking it to fit better with the rest of the game.  We’re […]

Dev Diary #27

Hello everyone! We’re back with yet another update. This week we focused on further work on your in-game character model. Now you can see his body in game when walking! We still have some polishing up to do, to make it as smooth as possible. We also have another round of destruction for you because […]

Dev Diary #26

Hello everyone! Last week went by quickly, so here we go with another Dev Diary! We’ve got a lot of news to share, so let’s start with spark generator. Now sparks will appear during collisions. Take a look at the video to see it in action: It’s time for you to meet David and Kate! […]

Dev Diary #25

We’re back with another Dev Diary. We love to share all kinds of news with you, so let’s get right into it!  This week, we’ve spent most of our time on testing, fixing existing bugs, polishing up the UI, and modeling new terrain. We mainly focused on: New inventory system Improving the clarity of icons […]

Dev Diary #24

Hey guys! Another week, another dev diary!We are back with something exciting. This week, we have focused on polishing the racing. In Alpha, when you fell out of the track you would be kinda lost exploring the desert. Now you don’t have to worry about that! 😉 We implemented a system that puts you right […]