Hi!
Another two weeks of production behind us and we’re getting closer to the demo 🙂 Check out all the new stuff – there’s a lot of it 🙂
This week, work has progressed on:
- integration of car physics with the game in order to create reliable engine tuning. You can find some cool bugs here sometimes

- garage surroundings and the driving route





- finalization of materials and textures for cars



- car servicing equipment animation
- car sticker system
- damage to the engine and creating the final model for implementation,







- works on a new car!



- brake calipers and rims




- works on the parts hierarchy and engine tuning





