Dev Diary #2

Darek

Hey guys!

What a week it’s been! First of all we’d like to thank you for all the positive feedback. We’re very happy that you’re looking forward to the release just as much as we do and it makes us this much more excited to let you guys know what we’ve been working on. So let’s jump right in!

Here are all the cool things that have been done this week:

  • Material design:
  • Wood
  • Car lining
  • Grooved plastic (cable conduit)
  • Gum
  • Grilles (with and without filling)
  • Damage and dissolve to the acrylic varnish
  • Damage and dissolve to the mat varnish
  • Pedal covers
  • Seaming
  • Seats and materials designs
  • Texture mask for damage blend for engines.
  • Removing and replacing engines
Share on facebook
Share on twitter
Share on reddit

latest news

Dev Diary #38

Hi everyone! Since our last entry post, we have continued migrating the codebase to the new architecture, focusing on the mechanic assembly/disassembly parts and the

Read More »

Dev Diary #37

Hi y’all! Over the last month, we have been working on migrating the current game to a new Event-Driven Architecture using Scriptable Objects. This requires

Read More »

Dev Diary #36

Hello everyone! Long time no see! We haven’t seen each other for a while, but don’t worry – we’re back with a bang! We have

Read More »

Dev Diary #35

Hello everyone! Today, we’ll talk a little more about the Underground Garage changes. Many of you were surprised and had some questions, so we collected

Read More »

Dev Diary #34

Hello everyone! We come to you with a brand new update. Today we will talk a little more about Underground Garage as a whole and

Read More »

Dev Diary #33

Hi everyone! We’re back after the new year and after Christmas. We hope you all passed this period peacefully and you finally had time to

Read More »